Name : Bulthwar Recrostatz
Type : Merc Trader
Gender/Species : Male/Human
Age/Height/Weight : 38 1.9m 89Kg
Move 10
Force Points 1
Dark Side points 0
Character Points 5
Credits : 5,390


Dexterity 4D                 Strength 3D+1
   Blaster                      Brawling
    (S) C. Arms CR-2 5D+1       Climbing/Jumping
   Blaster Artillery            Lifting
   Brawling parry               Stamina
   Dodge                        Swimming
   Grenade
   Melee combat
   Melee parry
   Missile weapons
   Running
   Thrown weapons
   Vehicle blasters

Perception 3D                Mechanical 3D
   Bargain                      Astrogation 4D
   Command                      Communications
   Con                          Ground vehicle operation
   Gambling                     Powersuit operation
   Hide                            (S) AV-1S (Scout) 4D+1
   Persuasion                   Repulsorlift operation
   Search 3D+1                  Sensors
   Sneak                        Space transports 4D
   Investigation 3D+1           Starship gunnery
                                Starship shields 3D+1

Knowledge 2D+2               Technical 2D
   Business                     Armor repair 2D+1
   Cultures                     Blaster repair
   Intimidation                    (S) Corellian Arms CR-2 3D
   Languages 4D                 Demolitions
   Law enforcement              First aid 3D
   Planetary systems            Repulsorlift repair
   Streetwise 4D                Security
   Survival                     Space transports repair 3D+2
   Tactics                      Starship weapon repair
   
Equipment: 
    
   Comlink
   Medpac
   Glow Rod
   Datapad
   Vibroblade

Background: You used to be a mercenary with an aptitude for piloting vehicles. When your last contract expired, most of your unit was killed or captured. You managed to escape, 
using your piloting skills to commandeer a transport and fly it out the hot zone. Rather than return to the combat-intense life of a merc, you decided to move to a different 
line of work and see if you could make some credits as a free-trader. With all your contacts, it wasn't a huge leap to go from shipping legitimate cargoes to illegal ones which paid more. 
These days you ply the hyperlanes, shipping the most lucrative cargoes. You're not the greatest pilot, but you make up for it knowing how to arm your ship and set up encounters 
with potentially not-so-friendly clients. Risk management is the key to your success. 

Shopping List :

Skills

Alien Species to 3D   ... 2 points
Armor Repair to 2D+2  ... 2 points

Equipment

AV-1S (Scout) Armor   ... 7,500 credits