Name : Bulthwar Recrostatz Type : Merc Trader Gender/Species : Male/Human Age/Height/Weight : 38 1.9m 89Kg Move 10 Force Points 1 Dark Side points 0 Character Points 5 Credits : 5,390 Dexterity 4D Strength 3D+1 Blaster Brawling (S) C. Arms CR-2 5D+1 Climbing/Jumping Blaster Artillery Lifting Brawling parry Stamina Dodge Swimming Grenade Melee combat Melee parry Missile weapons Running Thrown weapons Vehicle blasters Perception 3D Mechanical 3D Bargain Astrogation 4D Command Communications Con Ground vehicle operation Gambling Powersuit operation Hide (S) AV-1S (Scout) 4D+1 Persuasion Repulsorlift operation Search 3D+1 Sensors Sneak Space transports 4D Investigation 3D+1 Starship gunnery Starship shields 3D+1 Knowledge 2D+2 Technical 2D Business Armor repair 2D+1 Cultures Blaster repair Intimidation (S) Corellian Arms CR-2 3D Languages 4D Demolitions Law enforcement First aid 3D Planetary systems Repulsorlift repair Streetwise 4D Security Survival Space transports repair 3D+2 Tactics Starship weapon repair Equipment: Comlink Medpac Glow Rod Datapad Vibroblade Background: You used to be a mercenary with an aptitude for piloting vehicles. When your last contract expired, most of your unit was killed or captured. You managed to escape, using your piloting skills to commandeer a transport and fly it out the hot zone. Rather than return to the combat-intense life of a merc, you decided to move to a different line of work and see if you could make some credits as a free-trader. With all your contacts, it wasn't a huge leap to go from shipping legitimate cargoes to illegal ones which paid more. These days you ply the hyperlanes, shipping the most lucrative cargoes. You're not the greatest pilot, but you make up for it knowing how to arm your ship and set up encounters with potentially not-so-friendly clients. Risk management is the key to your success. Shopping List : Skills Alien Species to 3D ... 2 points Armor Repair to 2D+2 ... 2 points Equipment AV-1S (Scout) Armor ... 7,500 credits